![]() ![]() Fixed an issue where map collectibles that were not being awarded correctly.Increased Health of Destructible Branches.Fixed collision on some trees that were blocking bullets and projectiles in its leaves.Reduced defense timer countdowns on several missions.Fixed an issue where the defense timer missions would sometimes display the incorrect countdown timer.Reduced amount of AI spawned on missions and defense points.Reduced amount of Medical Stations and Ammo Crates in each map.Friends list now only shows friends that are currently online on Predator: Hunting Grounds.Field locker reveal will now wait until objects are fully loaded before appearing.Players will now be kicked from the match if they are inactive for over 2 minutes.Stability improvements regarding loading screens and various gameplay interactions. ![]() Fixed some issues that were occurring with new item notifications.Reduced amount of Veritanium received when obtaining a duplicate item from opening a field locker.Here are the full patch notes that Illfonic posted to their forum. This is primarily a balance adjustment patch that overall slightly buffs the Predator and slightly nerfs the Fireteam, something we’d say was needed given our experience with the game. Illfonic has just released another patch for Predator: Hunting Grounds, version 1.06 is now available for download. ![]()
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